Some WIP shots of the gameplay map being worked on for Our Ghosts of War. OGoW is a World War II survival shooter set in Normandy, France with a heavy focus on graphical fidelity and realism. My responsibilities for the project have been world composition, modeling, and UV mapping among other things. The props you see are a mix of in house and marketplace assets, some of which will change in the future. More screenshots to come!
Have to give credit to the amazing artists that have worked or are also working on this project:
Alireza Khajehali - Art Director - https://www.artstation.com/artbyalireza
Yuri Anufriev - Environment Artist - https://www.artstation.com/yur
Christopher Chowell - Lead Environment Artist - https://www.artstation.com/chowell